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Verity Sovereign
Pator Tech School Minmatar Republic
153
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Posted - 2012.04.12 12:58:00 -
[1] - Quote
Misanthra wrote:Some of the people who support or put up this idea are avoiding AWU 5 training. Its a pita, I know...but it is worth it.
Some of you need to learn to compromise on your fits. HItting cpu or pg problems with AWU 5 even....its for a reason.
Faction guns use the same PG as T2, so avoiding AWU 5 has nothing to do with it. They do use less CPU, but WU 5 is easy to get, it takes less than 5 days starting from lvl 0.
The training I'm still working on, is the medium turrets to lvl 5. Small turrets to lvl 5 wasn't too bad, and its useful for the ceptors/AF/faction frigs I take into the corp WH.
I don't currently use cruisers or turret BCs much, so I have no desire to get the medium turret skills to lvl 5 and then their spec skills to lvl 4, other than to use the T2 larges in incursions. |

Verity Sovereign
Pator Tech School Minmatar Republic
153
|
Posted - 2012.04.12 14:27:00 -
[2] - Quote
The person you quoted said they would be 4% better with standard ammo *if the spec skills applied to faction guns as well*
As that is not the case, spec skills to 3 gives a 6% bonus, and thus T2 > faction at spec lvl 3 and above, with standard ammo.
Add in the versatility of the T2 range extending ammo.... And faction guns suck in comparision.
They're the last thing to make "shiny" on a ship, if you don't have T2 skills. If you do, the guns never go shiny.
At least for myself and incursions/lvl 4 running: Get a shiny hull (shiny modules provide drops for gankers, shiny hulls dont) then: Get shiny damage mods/shiny web Then: Shiny resist mods Then: shiny "peripheral mods" (TCs, TPs, TEs, NOS) Then: Shiny guns if you don't have T2 by then. |

Verity Sovereign
Pator Tech School Minmatar Republic
155
|
Posted - 2012.04.13 17:40:00 -
[3] - Quote
Liang Nuren wrote:Fango Mango wrote: Please provide the complete list of faction items that are WORSE than their T2 version (other than turrets of course).
Hell provide ONE example of a faction item that is WORSE than it's T2 version.
-FM
There's some deadspace mods that are worse than T2. RRs, for example. -Liang
QTF I've only had 1 escalation/expedition, and all I got out of it was a C type medium shield repper - complete worthless crap |

Verity Sovereign
Pator Tech School Minmatar Republic
155
|
Posted - 2012.04.14 07:56:00 -
[4] - Quote
Yamadori wrote:Fango Mango wrote:Verity Sovereign wrote:Liang Nuren wrote:Fango Mango wrote: Please provide the complete list of faction items that are WORSE than their T2 version (other than turrets of course).
Hell provide ONE example of a faction item that is WORSE than it's T2 version.
-FM
There's some deadspace mods that are worse than T2. RRs, for example. -Liang QTF I've only had 1 escalation/expedition, and all I got out of it was a C type medium shield repper - complete worthless crap I'm sorry you got a broken DEADSPACE item through exploration. CCP should fix those too. It doesn't have much to do with FACTION Items in the LP stores though. I don't want to argue against you guys but since you asked: Domination adaptive invulnerability Field; worse stats than t2 but with less fitting requirements
Yes, the Domination items are pretty crappy too. But that doesn't change the fact that for every item class except guns, if there is a faction version of an item there is a faction version of that item that is better than the T2. Crappy deadspace doesn't change this (I just wanted to ***** about my bad luck) Lame domination hardeners also don't change this
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